More praise

Ra-ra-rah! London Horror Comic!

“…genuinely chilling, with an end that sneaks up on you.”

Review over at a proper book web site: bookgasm.com

I hope I still get reviews like this about issue one when I’m 64. The weird thing about publishing a comic book is that people can discover your work at different points in time. I’m getting a bit sentimental here, but the thought that your work could be read and enjoyed by someone a year, hell, even ten years down the line, is very comforting.

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posted by JP at 12:49 am  

And work steps up a notch.

Repeat offenders to this blog will regularly hear me spout inspiring sermons about how everyone should start publishing their own comics. But as work begins on issues two, three and four – you don’t do things in ones with comics – I thought I’d give an anti-sermon, a warts and all pic of what you can expect if you decide to start publishing.

1.Your time is not your own – I work 16 hour days including weekends to get the comic done and to keep a roof over my head. Health goes right out of the window as eating only slows you down. Smoking calms your nerves but takes years off your life. However when you’re making comics, you’re only interested in living long enough to see the next issue hit shelves. Which works out fine.

health
2.Anger, hate and shit become your holy trinity – You begin taking stock of what comics get published, what films get released, etc, and realise that 90% of it is shit. This turns you into a bitter and twisted individual, hell-bent on reshaping the entire comics industry with nothing but your four page black and white mini-comic. And why not? You ARE right and everyone else is wrong. If you don’t understand this basic rule you will never be successful in the comics industry (or anything else).

anger

3.The best laid plans – Spreadsheets! Spreadsheets!Spreadsheets! I am something of a psychotic perfectionist when it comes to planning, scheduling work and logistics. But because there are so many activities involved with making a comic, not everything will be in your control. Things will not always run to plan. You have to develop a disposition to solving problems when they do arise. The buck stops with you. You cannot hide under a pile of coats and hope everything works out.

plans

4.Your money is not your own – Comics are expensive. Not only to buy. But to make. The amount of man hours that are put in by writers, artists, production designers, comic stores et al, are vast. You feel guilty when you spend money on something that isn’t directly related to producing your comic. You have to be prepared to make sacrifices. Skip buying a sandwich and coffee for lunch everyday and save yourself £4. By the end of the year you’ll have £1,460 which you can put towards printing (assuming you work weekends and take no holidays).

money

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posted by JP at 12:23 am